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Cool animal crossing logo
Cool animal crossing logo











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Most prominent is a stage based on the animal village, called "Smashville," which changes its scenery in accordance with the Wii system clock and features a number of songs remixed or extracted from the original game. Brawl features a wide number of elements from Wild World. Dōbutsu no Mori earned ¥1.8 billion (approximately $19.2 million) in the box office. In total, the Animal Crossing franchise has sold 16.49 million units.Īn anime film adaptation of Wild World, titled Dōbutsu no Mori, was released in Japan on December 16, 2006. Animal Crossing has sold 2.321 million copies Wild World 10.79 million and City Folk 3.38 million. The first three games are among the best-selling for their respective consoles. The Animal Crossing games have garnered positive response. Reception and Legacy Aggregate review scores Animal Crossing (working title), for the Nintendo 3DS.Animal Crossing: City Folk, released for the Wii in 2008, was the first Wii game to utilize the Wii Speak accessory for online play.

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  • Animal Crossing: Wild World, released for the Nintendo DS in 2005, the first game in the series to utilize the Nintendo Wi-Fi Connection.
  • Animal Crossing, originally released only in Japan for the Nintendo 64 in 2001, was eventually ported to the Nintendo GameCube and released in all other regions by 2002.
  • The Nintendo GameCube iteration allowed players to travel to other villages by trading memory cards written with the game data, but all subsequent installments allow players to travel and interact online via Nintendo Wi-Fi Connection. The players can interact via written messages through the village post office or bulletin board. A single village can house up to four human players, though only one can be exploring the village at any given time.

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    Residents may move in or out of the village depending on the player's actions.Īll installments of Animal Crossing allow some form of communication between players, both offline and online. The player can choose to socialize with the other animal residents by engaging in conversation, sending and receiving letters, bartering, or playing hide-and-seek.

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    Special items, such as fossils and paintings, may be donated to the village museum. A number of specialized tools are available for other activities such as fishing and insect collecting. Nearly all objects can be sold to Tom Nook for Bells, the in-game currency.

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    Ĭollecting items is a major facet of Animal Crossing: the player can explore the village and gather objects, including fruit from trees, seashells, and discarded items. While its terrain, building locations, and initial residents are randomly generated when the game is first begun, the village's name and anthem, as well as some of the residents' catchphrases, are also determined by the player. The player's house can also be furnished, decorated, and later expanded: the player can purchase and collect furniture from Tom Nook, the village merchant, and place it anywhere in the house, as well as change both the wallpaper and floor designs. The player character is both named and gendered, and its appearance can be modified by buying or designing custom clothes and accessories or changing the hairstyle (which can only be done in the DS and Wii versions).

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    One notable feature of the Animal Crossing series is the high level of customization available, some of which affects the outcome of the game. Some in-game events, such as holidays or the growth of a tree, occur at certain times or require some duration of time to have passed. Thus, passage of time in the game world reflects that in reality, as well as the current season and time of day.

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    All Animal Crossing games are played in real time, utilizing the system's internal clock and calendar. Gameplay is open-ended: players have no defined objectives, but are instead encouraged to spend their time in the village performing any number of activities, which include collecting items, planting plants or other items, and socializing with the village's residents. In all Animal Crossing games, the player assumes the role of a child, who moves into a rural village populated with anthropomorphic animals and lives there indefinitely.













    Cool animal crossing logo